Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 563 days ago
6 / 4 / 3
K / D / A
33.3%
Kill participation
620.6
Damage / min
11,403g
417.7 gold / min
18
10 placed · 4 cleared
229
8.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxiaoxiaoluobo#1999
Fiora · Top
12 / 1 / 6
54.5% KP
25,713
25.1% share
15,458g
239 CS · 8.8/m
aiwuluketui#KR1
Viego · Jungle
7 / 6 / 8
45.5% KP
16,564
16.2% share
11,897g
193 CS · 7.1/m
아이오니아#KR1
Xerath · Mid
3 / 4 / 6
27.3% KP
24,266
23.7% share
11,050g
205 CS · 7.5/m
9277#KR2
Draven · ADC
9 / 13 / 5
42.4% KP
25,898
25.3% share
12,025g
157 CS · 5.8/m
sS2z#KR1
Yuumi · Support
2 / 3 / 18
60.6% KP
10,009
9.8% share
8,681g
17 CS · 0.6/m
Red side
Defeat말랑띵#KR1
Olaf · Top
7 / 9 / 1
29.6% KP
14,063
17.5% share
10,187g
187 CS · 6.8/m
抖音丶辛哥哥#9999
Lillia · Jungle
2 / 6 / 3
18.5% KP
11,360
14.2% share
9,368g
196 CS · 7.2/m
CHAMA#KR87
Yone · Mid
6 / 4 / 3
33.3% KP
16,943
21.1% share
11,403g
229 CS · 8.4/m
Drunk Text#0227
Lucian · ADC
7 / 8 / 10
63% KP
24,582
30.6% share
12,199g
180 CS · 6.6/m
기부니쥬아#전현준
Neeko · Support
5 / 6 / 8
48.1% KP
13,263
16.5% share
8,630g
57 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
