Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 563 days ago
8 / 10 / 8
K / D / A
61.5%
Kill participation
754.8
Damage / min
15,373g
380.5 gold / min
48
5 placed · 13 cleared
259
6.4 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat카메라만보면이쁜표정하는이도윤#2020
Jayce · Top
6 / 4 / 7
50% KP
57,226
30.9% share
17,348g
314 CS · 7.8/m
CHAMA#KR87
Naafiri · Jungle
8 / 10 / 8
61.5% KP
30,494
16.5% share
15,373g
259 CS · 6.4/m
jg gap gg#KR1
Orianna · Mid
6 / 3 / 12
69.2% KP
50,278
27.2% share
17,073g
354 CS · 8.8/m
恋如雨止#1314
Lucian · ADC
5 / 8 / 6
42.3% KP
27,088
14.6% share
14,624g
278 CS · 6.9/m
기부니쥬아#전현준
Yuumi · Support
1 / 2 / 14
57.7% KP
19,984
10.8% share
9,283g
14 CS · 0.3/m
Red side
Victory내가틀릴수도있습니다#2008
K'Sante · Top
2 / 7 / 7
33.3% KP
21,920
14.3% share
13,853g
241 CS · 6/m
non mainstream#KR1
Gwen · Jungle
8 / 8 / 10
66.7% KP
38,676
25.2% share
20,654g
322 CS · 8/m
Hinata#카라스노
Syndra · Mid
9 / 7 / 12
77.8% KP
42,351
27.6% share
16,871g
271 CS · 6.7/m
진으로 뭘못하나#KR1
Ezreal · ADC
5 / 0 / 13
66.7% KP
42,876
27.9% share
19,116g
375 CS · 9.3/m
고민하지 마#zzz
Alistar · Support
3 / 4 / 17
74.1% KP
7,750
5% share
11,510g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
