Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 563 days ago
2 / 8 / 12
K / D / A
35%
Kill participation
555.1
Damage / min
12,789g
451.9 gold / min
28
9 placed · 9 cleared
241
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHotBacon#KR1
Ornn · Top
5 / 7 / 4
29% KP
20,763
20.7% share
10,790g
198 CS · 7/m
Healer#KR333
Nocturne · Jungle
7 / 11 / 6
41.9% KP
19,796
19.8% share
10,929g
173 CS · 6.1/m
뮤탈리스크#KR1
LeBlanc · Mid
5 / 9 / 11
51.6% KP
21,591
21.5% share
9,686g
160 CS · 5.7/m
BESTL0V3R#LOVEY
Lucian · ADC
12 / 6 / 7
61.3% KP
30,848
30.8% share
14,532g
228 CS · 8.1/m
핑핑아엄마보러가자#5758
Milio · Support
2 / 7 / 19
67.7% KP
7,227
7.2% share
8,004g
22 CS · 0.8/m
Red side
Victory설레임먹고싶네#KR1
Quinn · Top
9 / 5 / 7
40% KP
31,145
25.3% share
12,976g
219 CS · 7.7/m
抖音归途稻草人#t1ud
Fiddlesticks · Jungle
10 / 4 / 14
60% KP
24,630
20% share
13,346g
176 CS · 6.2/m
封弊者#KR12
Tristana · Mid
19 / 6 / 6
62.5% KP
42,538
34.5% share
18,557g
249 CS · 8.8/m
CHAMA#KR87
Kalista · ADC
2 / 8 / 12
35% KP
15,708
12.7% share
12,789g
241 CS · 8.5/m
Wraith#KR3
Alistar · Support
0 / 8 / 20
50% KP
9,204
7.5% share
8,277g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
