Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 563 days ago
2 / 10 / 28
K / D / A
55.6%
Kill participation
670
Damage / min
16,882g
406.6 gold / min
47
13 placed · 6 cleared
286
6.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
5
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGMC JayZ King#KR1
Renekton · Top
8 / 5 / 18
48.1% KP
27,596
16.5% share
17,344g
227 CS · 5.5/m
抖音虚拟#如果有来生
Elise · Jungle
25 / 8 / 11
66.7% KP
46,745
28% share
24,758g
253 CS · 6.1/m
박주성#박주성
Swain · Mid
10 / 10 / 17
50% KP
52,509
31.4% share
19,633g
279 CS · 6.7/m
CHAMA#KR87
Ashe · ADC
2 / 10 / 28
55.6% KP
27,817
16.6% share
16,882g
286 CS · 6.9/m
shy9 29#2008
Pyke · Support
9 / 10 / 19
51.9% KP
12,574
7.5% share
13,597g
40 CS · 1/m
Red side
Defeat雯雯雯和小帆帆#wwwww
Riven · Top
8 / 11 / 5
30.2% KP
23,708
12.5% share
15,364g
248 CS · 6/m
熵增定律#YWM
Karthus · Jungle
12 / 12 / 19
72.1% KP
76,005
40% share
20,458g
315 CS · 7.6/m
By 불비#KR1
Talon · Mid
11 / 11 / 10
48.8% KP
37,780
19.9% share
18,584g
300 CS · 7.2/m
냉 정#냉 정
Tristana · ADC
10 / 12 / 12
51.2% KP
40,622
21.4% share
18,502g
281 CS · 6.8/m
패화천#OFAD
Fiddlesticks · Support
2 / 8 / 19
48.8% KP
11,739
6.2% share
11,741g
86 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
