Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 561 days ago
9 / 7 / 14
K / D / A
59%
Kill participation
1,235.5
Damage / min
17,692g
513.8 gold / min
11
7 placed · 2 cleared
279
8.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
4
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCAPYBACHE#CAPYB
Aatrox · Top
2 / 9 / 5
23.3% KP
14,272
12.3% share
10,236g
176 CS · 5.1/m
Minglan#GJH
Kayn · Jungle
8 / 12 / 12
66.7% KP
31,404
27% share
14,097g
183 CS · 5.3/m
capper#1027
Sivir · ADC
11 / 6 / 8
63.3% KP
40,849
35.1% share
17,466g
312 CS · 9.1/m
못하면입좀닫고하자#벌레들아
Sylas · Mid
8 / 7 / 5
43.3% KP
20,457
17.6% share
13,282g
200 CS · 5.8/m
칼과 시계#KR1
Yuumi · Support
1 / 6 / 20
70% KP
9,250
8% share
9,285g
12 CS · 0.3/m
Red side
Victory장성재#KR1
Mordekaiser · Top
6 / 10 / 6
30.8% KP
23,304
15.5% share
12,566g
191 CS · 5.5/m
抖音Taka#1023
Lee Sin · Jungle
16 / 5 / 15
79.5% KP
40,303
26.7% share
20,563g
331 CS · 9.6/m
情绪化的#kr2
Galio · Mid
1 / 8 / 19
51.3% KP
20,171
13.4% share
12,925g
222 CS · 6.4/m
CHAMA#KR87
Ezreal · ADC
9 / 7 / 14
59% KP
42,544
28.2% share
17,692g
279 CS · 8.1/m
상관없음유저1oo#KR1
Shaco · Support
7 / 1 / 15
56.4% KP
24,505
16.2% share
12,745g
64 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
