Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 558 days ago
9 / 4 / 5
K / D / A
42.4%
Kill participation
669.8
Damage / min
12,589g
477.5 gold / min
14
8 placed · 4 cleared
229
8.7 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSurge#666
Aatrox · Top
3 / 4 / 10
39.4% KP
12,220
14.9% share
8,759g
141 CS · 5.3/m
ww1w#qqq
Lee Sin · Jungle
9 / 9 / 15
72.7% KP
21,776
26.6% share
10,822g
119 CS · 4.5/m
중요한건 내 기분#KR1
Nunu & Willump · Mid
10 / 9 / 12
66.7% KP
22,852
27.9% share
9,492g
110 CS · 4.2/m
CHAMA#KR87
Tristana · ADC
9 / 4 / 5
42.4% KP
17,660
21.5% share
12,589g
229 CS · 8.7/m
개인팟#개인팟
Rakan · Support
2 / 7 / 20
66.7% KP
7,495
9.1% share
7,558g
21 CS · 0.8/m
Red side
VictoryPhasedKiller#KR1
Heimerdinger · Top
8 / 7 / 11
57.6% KP
32,589
30.2% share
10,948g
162 CS · 6.1/m
영혼의 춤#KT33
Kindred · Jungle
1 / 8 / 9
30.3% KP
10,993
10.2% share
9,262g
174 CS · 6.6/m
가자 고향으로#2000
Ryze · Mid
11 / 7 / 10
63.6% KP
30,844
28.6% share
14,807g
217 CS · 8.2/m
주잔이#KR1
Jhin · ADC
11 / 4 / 13
72.7% KP
26,651
24.7% share
12,828g
181 CS · 6.9/m
just Slayder#2000
Alistar · Support
2 / 7 / 23
75.8% KP
6,758
6.3% share
8,001g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
