Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 554 days ago
3 / 4 / 7
K / D / A
40%
Kill participation
719.2
Damage / min
10,601g
417.9 gold / min
19
7 placed · 6 cleared
209
8.2 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV2
Darius · Top
4 / 1 / 6
40% KP
16,196
19% share
11,051g
203 CS · 8/m
롤린이에요제발봐주면서겜해주세요#kr 1
Lee Sin · Jungle
7 / 2 / 12
76% KP
18,944
22.2% share
11,094g
158 CS · 6.2/m
jg gap gg#KR1
Orianna · Mid
8 / 2 / 10
72% KP
24,902
29.2% share
11,996g
224 CS · 8.8/m
CHAMA#KR87
Ezreal · ADC
3 / 4 / 7
40% KP
18,243
21.4% share
10,601g
209 CS · 8.2/m
Wraith#KR3
Alistar · Support
3 / 4 / 18
84% KP
6,968
8.2% share
8,266g
34 CS · 1.3/m
Red side
Defeatquante#111
Urgot · Top
0 / 6 / 2
15.4% KP
12,372
18.7% share
8,359g
180 CS · 7.1/m
무감정솔랭기계#2007
Vi · Jungle
3 / 5 / 3
46.2% KP
15,984
24.1% share
9,145g
179 CS · 7.1/m
용가리치킨#용치킨
Anivia · Mid
1 / 3 / 4
38.5% KP
13,853
20.9% share
8,103g
181 CS · 7.1/m
小马66611#12345
Kai'Sa · ADC
8 / 4 / 0
61.5% KP
18,530
27.9% share
11,439g
210 CS · 8.3/m
DK Shadow#역천괴제자
Nautilus · Support
1 / 7 / 5
46.2% KP
5,575
8.4% share
6,040g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
