Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 554 days ago
7 / 17 / 8
K / D / A
45.5%
Kill participation
752.2
Damage / min
14,326g
370.3 gold / min
22
11 placed · 6 cleared
239
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory웅오레#오공킹
Wukong · Top
2 / 11 / 16
31% KP
19,925
12.3% share
12,620g
185 CS · 4.8/m
알 트 라#KR0
Viego · Jungle
24 / 5 / 10
58.6% KP
39,910
24.6% share
19,945g
225 CS · 5.8/m
haiyaoduojiu#思念qaq
Ahri · Mid
14 / 3 / 12
44.8% KP
43,327
26.8% share
18,232g
304 CS · 7.9/m
감 동#결 혼
Kai'Sa · ADC
16 / 7 / 12
48.3% KP
47,710
29.5% share
17,379g
279 CS · 7.2/m
hzh#0920
Rell · Support
2 / 7 / 39
70.7% KP
11,073
6.8% share
11,564g
27 CS · 0.7/m
Red side
Defeat울보 예짱#KR1
Kennen · Top
7 / 8 / 7
42.4% KP
33,984
24.7% share
18,644g
331 CS · 8.6/m
EllISKING#KR1
Elise · Jungle
7 / 6 / 5
36.4% KP
25,442
18.5% share
15,083g
242 CS · 6.3/m
신상혁#2005
Naafiri · Mid
12 / 8 / 8
60.6% KP
34,484
25.1% share
16,102g
220 CS · 5.7/m
CHAMA#KR87
Varus · ADC
7 / 17 / 8
45.5% KP
29,099
21.2% share
14,326g
239 CS · 6.2/m
molihua#3309
Karma · Support
0 / 19 / 18
54.5% KP
14,369
10.5% share
10,751g
98 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
