Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 554 days ago
11 / 5 / 25
K / D / A
66.7%
Kill participation
844.4
Damage / min
13,949g
437.3 gold / min
35
10 placed · 6 cleared
182
5.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryooi3#KR1
Renekton · Top
8 / 5 / 12
37% KP
28,756
17.5% share
13,405g
197 CS · 6.2/m
CHAMA#KR87
Sejuani · Jungle
11 / 5 / 25
66.7% KP
26,935
16.4% share
13,949g
182 CS · 5.7/m
빵구석#KR1
Vel'Koz · Mid
13 / 5 / 20
61.1% KP
39,284
24% share
12,999g
170 CS · 5.3/m
나는강해#KR06
Ezreal · ADC
18 / 5 / 18
66.7% KP
51,798
31.6% share
17,845g
258 CS · 8.1/m
EDG WiNK#CN1
Rakan · Support
4 / 9 / 34
70.4% KP
17,216
10.5% share
10,621g
16 CS · 0.5/m
Red side
Defeat클레드만하는사람#KR3
Kled · Top
3 / 9 / 12
51.7% KP
35,912
24.6% share
11,789g
214 CS · 6.7/m
EllISKING#KR1
Elise · Jungle
7 / 12 / 8
51.7% KP
26,822
18.4% share
11,877g
150 CS · 4.7/m
Delevin#KR1
Zed · Mid
6 / 8 / 9
51.7% KP
35,217
24.2% share
13,342g
230 CS · 7.2/m
한남한승윤#스무살
Tristana · ADC
10 / 10 / 8
62.1% KP
33,586
23% share
14,995g
217 CS · 6.8/m
탑하는계정1#KR1
Senna · Support
3 / 15 / 16
65.5% KP
14,173
9.7% share
9,060g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
