Match history
Vi champion portrait

Vi

Defeat

Ranked Solo/Duo · 55 days ago

24:48Live Riot data

0 / 8 / 5

K / D / A

27.8%

Kill participation

391.9

Damage / min

8,700g

350.8 gold / min

23

3 placed · 7 cleared

168

6.8 CS / min

Objective control

Blue side

4

Dragons

1

Baron

7

Towers

2

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Diana-1,433 gold / -18 CS

Difference from the opponent Riot assigned to your role.

15. minute · Diana-2,070 gold / -36 CS

Difference from the opponent Riot assigned to your role.

20. minute · Diana-3,110 gold / -35 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -2070 gold and -36 CS versus Diana.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 6:28.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

3 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,1754,3506,5258,7000:006:1212:2418:3624:48
Vi: 8,700

Events and purchases

Kill · Senna → Lucian
Kill · Senna → Thresh
Kill · Yone → Sion
Kill · Sion → Yone
Kill · Thresh → Jhin
Kill · Diana → Lucian
Kill · Anivia → Ahri
Kill · Jhin → Lucian
Kill · Thresh → Senna
Kill · Thresh → Jhin
Objective · Diana · Chemtech Dragon
Kill · Anivia → Vi
Kill · Sion → Yone
Kill · Lucian → Senna
Objective · Anivia · Void Grub
Objective · Anivia · Void Grub
Objective · Diana · Void Grub
Kill · Anivia → Thresh
Kill · Jhin → Vi
Kill · Diana → Ahri
Kill · Diana → Lucian
Kill · Ahri → Senna
Kill · Ahri → Jhin
Kill · Lucian → Senna
Objective · Diana · Hextech Dragon
Kill · Diana → Yone
Kill · Senna → Lucian
Kill · Lucian → Senna
Kill · Ahri → Sion
Kill · Jhin → Thresh
Kill · Yone → Anivia
Kill · Sion → Vi
Building destroyed · Ahri · Outer turret
Kill · Senna → Lucian
Kill · Thresh → Anivia
Kill · Senna → Vi
Kill · Lucian → Senna
Kill · Diana → Lucian
Kill · Jhin → Ahri
Kill · Diana → Thresh
Kill · Anivia → Yone
Objective · Diana · Rift Herald
Building destroyed · Jhin · Outer turret
Building destroyed · Lucian · Outer turret
Objective · Diana · Infernal Dragon
Kill · Yone → Anivia
Kill · Jhin → Vi
Building destroyed · Diana · Inner turret
Kill · Jhin → Yone
Kill · Sion → Thresh

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
36 / 18 / 6459,822g · 93,538 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

gnfmcm voalffl#1234

Sion · Top

6 / 5 / 6

33.3% KP

14,780

15.8% share

10,534g

176 CS · 7.1/m

Diana champion portrait

おかえり#川崎鷹也

Diana · Jungle

10 / 0 / 13

63.9% KP

22,729

24.3% share

13,637g

225 CS · 9.1/m

Anivia champion portrait

니집반지하#KR1

Anivia · Mid

7 / 3 / 8

41.7% KP

16,191

17.3% share

11,275g

183 CS · 7.4/m

Jhin champion portrait

Unknown#xxxx1

Jhin · ADC

7 / 4 / 18

69.4% KP

20,934

22.4% share

13,895g

201 CS · 8.1/m

Senna champion portrait

유아독존 왕자#KR1

Senna · Support

6 / 6 / 19

69.4% KP

18,904

20.2% share

10,481g

33 CS · 1.3/m

Red side

Defeat
18 / 36 / 1749,066g · 78,812 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

신삭개업#진격의

Yone · Top

5 / 7 / 0

27.8% KP

25,514

32.4% share

11,147g

193 CS · 7.8/m

Vi champion portrait

CHAMA#KR87

Vi · Jungle

0 / 8 / 5

27.8% KP

9,718

12.3% share

8,700g

168 CS · 6.8/m

Ahri champion portrait

Rain#KR17

Ahri · Mid

3 / 6 / 2

27.8% KP

16,354

20.8% share

9,301g

191 CS · 7.7/m

Lucian champion portrait

품질혁신코드#KR1

Lucian · ADC

5 / 9 / 4

50% KP

18,767

23.8% share

11,091g

204 CS · 8.2/m

Thresh champion portrait

바텀개#KR1

Thresh · Support

5 / 6 / 6

61.1% KP

8,459

10.7% share

8,827g

31 CS · 1.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — G A K A#1114 | MacroDiff