Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 54 days ago
4 / 5 / 8
K / D / A
57.1%
Kill participation
638.2
Damage / min
11,170g
448.6 gold / min
29
11 placed · 6 cleared
227
9.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPujianxi#7766
Akali · Top
4 / 2 / 2
37.5% KP
28,864
33.6% share
9,837g
210 CS · 8.4/m
Happy moment#KR1
Lee Sin · Jungle
4 / 3 / 5
56.3% KP
14,182
16.5% share
9,535g
148 CS · 5.9/m
김채원#우정잉
Syndra · Mid
4 / 4 / 1
31.3% KP
16,636
19.3% share
9,919g
189 CS · 7.6/m
l 3 e s 1 n#kr3
Lucian · ADC
4 / 5 / 6
62.5% KP
23,130
26.9% share
11,184g
189 CS · 7.6/m
먹은거 토해내#KR1
Milio · Support
0 / 7 / 6
37.5% KP
3,211
3.7% share
6,502g
29 CS · 1.2/m
Red side
VictoryKRX 젤리최#KR123
Dr. Mundo · Top
2 / 3 / 6
38.1% KP
20,153
27.6% share
10,812g
236 CS · 9.5/m
zyjhmmmmm#1229
Jarvan IV · Jungle
6 / 2 / 11
81% KP
18,188
24.9% share
12,248g
205 CS · 8.2/m
CHAMA#KR87
Viktor · Mid
4 / 5 / 8
57.1% KP
15,891
21.8% share
11,170g
227 CS · 9.1/m
권순우#KR1
Kai'Sa · ADC
6 / 2 / 5
52.4% KP
11,581
15.9% share
13,870g
238 CS · 9.6/m
앤 코#2026
Thresh · Support
3 / 4 / 13
76.2% KP
7,108
9.7% share
7,902g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
