Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 53 days ago
6 / 3 / 15
K / D / A
65.6%
Kill participation
1,339.9
Damage / min
12,480g
471.5 gold / min
20
11 placed · 0 cleared
210
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory마이정글감#KR1
Garen · Top
3 / 8 / 7
31.3% KP
30,788
20.2% share
11,291g
222 CS · 8.4/m
럭키럭키#6926
Graves · Jungle
9 / 5 / 15
75% KP
36,837
24.2% share
13,997g
194 CS · 7.3/m
CHAMA#KR87
Sylas · Mid
6 / 3 / 15
65.6% KP
35,464
23.3% share
12,480g
210 CS · 7.9/m
누누전용계정#KR1
Kalista · ADC
14 / 3 / 7
65.6% KP
37,359
24.5% share
16,995g
238 CS · 9/m
유튜브 HamsterB0Y#구독좋아요
Maokai · Support
0 / 4 / 15
46.9% KP
11,896
7.8% share
7,353g
31 CS · 1.2/m
Red side
Defeat진 동#9125
Dr. Mundo · Top
4 / 5 / 5
39.1% KP
35,017
31% share
10,066g
204 CS · 7.7/m
이노베이혁#8348
Wukong · Jungle
6 / 4 / 6
52.2% KP
14,809
13.1% share
11,722g
155 CS · 5.9/m
롤1판에수명1시간#KR1
Locke · Mid
6 / 7 / 5
47.8% KP
23,027
20.4% share
10,611g
187 CS · 7.1/m
won#KR3
Aphelios · ADC
7 / 8 / 6
56.5% KP
32,969
29.2% share
12,937g
236 CS · 8.9/m
깊이반성하며#KR1
Thresh · Support
0 / 8 / 11
47.8% KP
6,958
6.2% share
6,676g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
