Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 49 days ago
10 / 8 / 8
K / D / A
46.2%
Kill participation
591.1
Damage / min
14,477g
450.8 gold / min
51
9 placed · 11 cleared
194
6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnuguri fan#1122
Irelia · Top
9 / 7 / 9
40.9% KP
36,581
26.8% share
16,680g
306 CS · 9.5/m
태준이의 도전#포기하지마
Nidalee · Jungle
12 / 5 / 15
61.4% KP
28,917
21.2% share
15,313g
242 CS · 7.5/m
我的青岛姑娘#黑色幽默
Talon · Mid
13 / 6 / 6
43.2% KP
34,607
25.4% share
15,604g
250 CS · 7.8/m
아조작살#KR1
Yasuo · ADC
7 / 11 / 8
34.1% KP
23,109
16.9% share
14,931g
249 CS · 7.8/m
늙고멀쩡#구라임
Lissandra · Support
3 / 10 / 21
54.5% KP
13,265
9.7% share
10,457g
31 CS · 1/m
Red side
Victorydouyin592#聪神出击
Olaf · Top
1 / 13 / 14
38.5% KP
21,362
16.6% share
12,984g
212 CS · 6.6/m
CHAMA#KR87
Vi · Jungle
10 / 8 / 8
46.2% KP
18,984
14.7% share
14,477g
194 CS · 6/m
신튜렁승률정상화의신숭배합니다#매칭주작
Anivia · Mid
11 / 4 / 12
59% KP
32,841
25.5% share
15,211g
241 CS · 7.5/m
94923646del#KR1
Yunara · ADC
15 / 9 / 10
64.1% KP
44,546
34.6% share
21,466g
282 CS · 8.8/m
뽕뽕뿌뿌#123
Bard · Support
2 / 10 / 24
66.7% KP
11,007
8.5% share
10,949g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
