Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 49 days ago
10 / 3 / 11
K / D / A
55.3%
Kill participation
773.5
Damage / min
11,791g
540 gold / min
30
14 placed · 2 cleared
168
7.7 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory탑은팀원이밉다#KR1
Wukong · Top
3 / 1 / 4
18.4% KP
6,663
8.7% share
8,647g
150 CS · 6.9/m
CHAMA#KR87
Lee Sin · Jungle
10 / 3 / 11
55.3% KP
16,889
22% share
11,791g
168 CS · 7.7/m
toward the mean#KRI
Viktor · Mid
15 / 1 / 8
60.5% KP
27,150
35.4% share
11,914g
179 CS · 8.2/m
Raptor#013
Aphelios · ADC
10 / 2 / 9
50% KP
18,839
24.6% share
12,451g
172 CS · 7.9/m
wonderwall#qwe
Blitzcrank · Support
0 / 9 / 21
55.3% KP
7,120
9.3% share
6,731g
18 CS · 0.8/m
Red side
Defeat화약통의 악마#봄치타
Gangplank · Top
4 / 3 / 2
37.5% KP
12,126
18.8% share
9,242g
194 CS · 8.9/m
앵 우#KR1
Karthus · Jungle
3 / 11 / 9
75% KP
20,694
32.1% share
8,347g
146 CS · 6.7/m
Suisei#KR4
Jayce · Mid
4 / 5 / 2
37.5% KP
10,239
15.9% share
8,569g
190 CS · 8.7/m
GM ADC#KR1
Jinx · ADC
5 / 10 / 7
75% KP
15,224
23.6% share
10,375g
172 CS · 7.9/m
cwj#612
Thresh · Support
0 / 9 / 13
81.3% KP
6,221
9.6% share
5,595g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
