Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 49 days ago
13 / 2 / 16
K / D / A
67.4%
Kill participation
1,018.7
Damage / min
15,141g
541.4 gold / min
41
19 placed · 4 cleared
190
6.8 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFor heize#KR2
Camille · Top
6 / 6 / 12
41.9% KP
26,228
21.1% share
12,055g
177 CS · 6.3/m
CHAMA#KR87
Lee Sin · Jungle
13 / 2 / 16
67.4% KP
28,489
23% share
15,141g
190 CS · 6.8/m
4RED#8724
Vex · Mid
12 / 3 / 11
53.5% KP
31,720
25.6% share
13,485g
216 CS · 7.7/m
DAVAO#Logic
Kai'Sa · ADC
10 / 8 / 15
58.1% KP
30,786
24.8% share
17,714g
257 CS · 9.2/m
C R#2157
Thresh · Support
2 / 6 / 24
60.5% KP
6,899
5.6% share
9,469g
42 CS · 1.5/m
Red side
Defeat팜팜이#5463
Wukong · Top
3 / 11 / 2
20% KP
19,394
19.4% share
10,167g
165 CS · 5.9/m
챌린저 정글선생 쿨쿨#유튜브
Xin Zhao · Jungle
8 / 7 / 6
56% KP
30,428
30.4% share
15,018g
253 CS · 9/m
Mental illness#sick
LeBlanc · Mid
5 / 11 / 4
36% KP
13,132
13.1% share
8,960g
143 CS · 5.1/m
원딜 왕자 이채환#0405
Jhin · ADC
6 / 9 / 8
56% KP
26,093
26% share
12,963g
207 CS · 7.4/m
feviknight#페비나이트
Yuumi · Support
3 / 5 / 17
80% KP
11,128
11.1% share
9,196g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
