Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 47 days ago
7 / 3 / 16
K / D / A
74.2%
Kill participation
717.3
Damage / min
14,693g
456.3 gold / min
46
24 placed · 3 cleared
211
6.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat一只毛驴#666
Shen · Top
10 / 4 / 8
85.7% KP
29,997
23.7% share
14,149g
227 CS · 7/m
ekffur#kr2
Vi · Jungle
3 / 9 / 10
61.9% KP
19,617
15.5% share
13,295g
240 CS · 7.5/m
이아디저주걸림바텀탑매일털림#lp1
Viktor · Mid
4 / 7 / 7
52.4% KP
37,344
29.5% share
11,281g
229 CS · 7.1/m
MacaM#2914
Yunara · ADC
4 / 7 / 6
47.6% KP
33,975
26.9% share
16,348g
308 CS · 9.6/m
keria#1212
Lulu · Support
0 / 4 / 11
52.4% KP
5,502
4.4% share
8,207g
43 CS · 1.3/m
Red side
VictorySasuke#erid
Yone · Top
8 / 8 / 4
38.7% KP
38,389
26.2% share
14,469g
267 CS · 8.3/m
CHAMA#KR87
Lee Sin · Jungle
7 / 3 / 16
74.2% KP
23,096
15.8% share
14,693g
211 CS · 6.6/m
갱라오잉#7549
Cassiopeia · Mid
4 / 3 / 14
58.1% KP
26,395
18% share
13,359g
236 CS · 7.3/m
초보원딜러#KR1
Ezreal · ADC
10 / 4 / 3
41.9% KP
45,047
30.8% share
18,081g
303 CS · 9.4/m
flymetothestar#1127
Bard · Support
2 / 3 / 18
64.5% KP
13,350
9.1% share
10,237g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
