Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 42 days ago
8 / 16 / 6
K / D / A
58.3%
Kill participation
877.5
Damage / min
11,891g
475.3 gold / min
10
6 placed · 2 cleared
143
5.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat럭스한다 난 똥이 좋더라#1999
Sion · Top
4 / 5 / 11
62.5% KP
22,139
24.1% share
9,537g
161 CS · 6.4/m
Roar#Briar
Briar · Jungle
9 / 8 / 2
45.8% KP
20,553
22.4% share
12,480g
161 CS · 6.4/m
Stronger#kr51
Aurora · Mid
2 / 9 / 6
33.3% KP
20,776
22.7% share
9,368g
204 CS · 8.2/m
G A K A#1114
Xayah · ADC
8 / 16 / 6
58.3% KP
21,951
23.9% share
11,891g
143 CS · 5.7/m
왜그러냐우리팀#KR1
Blitzcrank · Support
1 / 15 / 9
41.7% KP
6,307
6.9% share
6,705g
21 CS · 0.8/m
Red side
Victory아무개#익 명
Yone · Top
6 / 6 / 4
18.9% KP
18,876
14.1% share
12,295g
190 CS · 7.6/m
스파르타쿠스#에렌 예거
Hecarim · Jungle
12 / 3 / 15
50.9% KP
27,874
20.9% share
14,919g
222 CS · 8.9/m
초보유저123#QwQ
Fizz · Mid
10 / 7 / 10
37.7% KP
25,519
19.1% share
11,869g
173 CS · 6.9/m
Tokisaki#mio韩服
Kai'Sa · ADC
13 / 3 / 14
50.9% KP
41,367
30.9% share
17,947g
242 CS · 9.7/m
抖音布丁#budin
Pyke · Support
12 / 5 / 22
64.2% KP
20,042
15% share
11,319g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
