Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 42 days ago
4 / 10 / 0
K / D / A
30.8%
Kill participation
572.7
Damage / min
10,476g
444.5 gold / min
10
7 placed · 0 cleared
175
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat늦은밤비#ahh
Riven · Top
3 / 7 / 3
46.2% KP
15,087
23.5% share
9,803g
187 CS · 7.9/m
小雪飘飘#1314
Fiddlesticks · Jungle
3 / 7 / 3
46.2% KP
10,833
16.8% share
8,220g
116 CS · 4.9/m
해로워#사무이
Yone · Mid
2 / 10 / 4
46.2% KP
17,684
27.5% share
9,391g
181 CS · 7.7/m
G A K A#1114
Viktor · ADC
4 / 10 / 0
30.8% KP
13,496
21% share
10,476g
175 CS · 7.4/m
mika#mio韩服
Seraphine · Support
1 / 12 / 8
69.2% KP
7,200
11.2% share
6,876g
37 CS · 1.6/m
Red side
Victory688ii#Miss
Jax · Top
8 / 3 / 6
30.4% KP
18,978
19.8% share
9,825g
169 CS · 7.2/m
샤인머스캣 존맛#KR1
Jarvan IV · Jungle
10 / 3 / 17
58.7% KP
15,891
16.5% share
12,442g
173 CS · 7.3/m
관빵아 옥지얌#KR1
Rumble · Mid
9 / 2 / 14
50% KP
22,216
23.1% share
10,712g
187 CS · 7.9/m
HUNKACHU#Faker
Kai'Sa · ADC
15 / 2 / 9
52.2% KP
30,798
32.1% share
15,133g
204 CS · 8.7/m
말 모#KR1
Blitzcrank · Support
4 / 3 / 25
63% KP
8,163
8.5% share
8,585g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
