Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Defeat
Ranked Solo/Duo · 41 days ago
3 / 8 / 0
K / D / A
27.3%
Kill participation
433.4
Damage / min
8,468g
375 gold / min
22
9 placed · 1 cleared
139
6.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory느낌표물음표#KR2
Rumble · Top
4 / 3 / 7
36.7% KP
20,872
28.4% share
10,029g
170 CS · 7.5/m
FA TOP#2004
Graves · Jungle
8 / 0 / 6
46.7% KP
11,161
15.2% share
12,597g
225 CS · 10/m
캐나다 거위#9999
Viktor · Mid
1 / 2 / 3
13.3% KP
10,970
14.9% share
9,328g
216 CS · 9.6/m
불꽃탄환숟가락#KR1
Caitlyn · ADC
11 / 3 / 5
53.3% KP
19,763
26.9% share
14,150g
202 CS · 8.9/m
외로운 사과#멋있다
Camille · Support
6 / 3 / 11
56.7% KP
10,722
14.6% share
8,601g
17 CS · 0.8/m
Red side
DefeatT1 Weather#0830
Ambessa · Top
4 / 8 / 1
45.5% KP
17,681
34.9% share
8,705g
169 CS · 7.5/m
G A K A#1114
Kindred · Jungle
3 / 8 / 0
27.3% KP
9,787
19.3% share
8,468g
139 CS · 6.2/m
포 츈#KR1
Lissandra · Mid
0 / 2 / 4
36.4% KP
7,818
15.4% share
8,187g
216 CS · 9.6/m
Rokudenashi#0211
Lucian · ADC
1 / 6 / 3
36.4% KP
8,714
17.2% share
7,679g
154 CS · 6.8/m
Gen Gumayusi#1557
Yuumi · Support
3 / 6 / 2
45.5% KP
6,734
13.3% share
6,239g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
