Match history
Kalista champion portrait

Kalista

Defeat

Ranked Solo/Duo · 41 days ago

16:46Live Riot data

5 / 8 / 3

K / D / A

53.3%

Kill participation

730.4

Damage / min

7,762g

462.9 gold / min

9

6 placed · 2 cleared

119

7.1 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Sivir+393 gold / +10 CS

Difference from the opponent Riot assigned to your role.

15. minute · Sivir+215 gold / -5 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +215 gold and -5 CS versus Sivir.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 1:59.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

14 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,9413,8815,8227,7620:004:118:2312:3416:46
Kalista: 7,762

Events and purchases

Kill · Lulu → Kalista
Kill · Alistar → Sivir
Kill · Fizz → Locke
Kill · Lee Sin → Alistar
Kill · Camille → Fiora
Kill · Map → Camille
Kill · Lee Sin → Alistar
Kill · Map → Lee Sin
Kill · Lulu → Kalista
Kill · Alistar → Lulu
Kill · Sivir → Alistar
Kill · Camille → Fiora
Kill · Fiora → Camille
Kill · Camille → Fizz
Kill · Kalista → Sivir
Kill · Lulu → Kalista
Kill · Kalista → Lee Sin
Kill · Locke → Lulu
Kill · Sivir → Alistar
Kill · Kalista → Sivir
Kill · Fizz → Kalista
Kill · Fiora → Camille
Kill · Vi → Fiora
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Fizz · Ocean Dragon
Kill · Fizz → Vi
Kill · Lee Sin → Kalista
Kill · Lee Sin → Locke
Kill · Lee Sin → Alistar
Kill · Kalista → Sivir
Kill · Kalista → Lulu
Kill · Lee Sin → Kalista
Kill · Camille → Fiora
Kill · Lee Sin → Alistar
Kill · Vi → Fiora
Kill · Fizz → Vi
Building destroyed · Fizz · Outer turret
Kill · Lee Sin → Kalista
Kill · Camille → Lee Sin
Kill · Fizz → Alistar
Kill · Fizz → Camille
Kill · Lulu → Vi
Kill · Fizz → Locke
Building destroyed · Sivir · Outer turret
Building destroyed · Fiora · Outer turret
Objective · Vi · Rift Herald
Kill · Fizz → Vi
Kill · Sivir → Kalista

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
15 / 28 / 1331,988g · 42,881 damage
PlayerKDA · KPDamageGold · CSItems
Camille champion portrait

xiaolanqiao#227

Camille · Top

5 / 5 / 1

40% KP

11,430

26.7% share

7,765g

109 CS · 6.5/m

Vi champion portrait

Amel#LFT

Vi · Jungle

2 / 4 / 3

33.3% KP

7,053

16.4% share

6,234g

109 CS · 6.5/m

Locke champion portrait

아침엔 프로 밤엔 버튜버#미틴넘

Locke · Mid

1 / 4 / 1

13.3% KP

8,548

19.9% share

5,120g

102 CS · 6.1/m

Kalista champion portrait

G A K A#1114

Kalista · ADC

5 / 8 / 3

53.3% KP

12,246

28.6% share

7,762g

119 CS · 7.1/m

Alistar champion portrait

Grain#0829

Alistar · Support

2 / 7 / 5

46.7% KP

3,604

8.4% share

5,107g

16 CS · 1/m

Red side

Victory
27 / 16 / 4039,446g · 57,804 damage
PlayerKDA · KPDamageGold · CSItems
Fiora champion portrait

눅 쌀#KR 1

Fiora · Top

3 / 5 / 0

11.1% KP

10,479

18.1% share

6,144g

116 CS · 6.9/m

Lee Sin champion portrait

정글독학#유튜브구독

Lee Sin · Jungle

8 / 3 / 8

59.3% KP

11,036

19.1% share

8,362g

116 CS · 6.9/m

Fizz champion portrait

맹꽁이#5099

Fizz · Mid

8 / 1 / 6

51.9% KP

15,209

26.3% share

9,667g

142 CS · 8.5/m

Sivir champion portrait

Who am I#0802

Sivir · ADC

3 / 4 / 13

59.3% KP

13,247

22.9% share

8,654g

134 CS · 8/m

Lulu champion portrait

예 현#KR1

Lulu · Support

5 / 3 / 13

66.7% KP

7,833

13.6% share

6,619g

19 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — G A K A#1114 | MacroDiff