Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 41 days ago
9 / 12 / 7
K / D / A
76.2%
Kill participation
876.4
Damage / min
15,223g
503.5 gold / min
31
4 placed · 8 cleared
164
5.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat끝날때까지끝난개#KR1
Illaoi · Top
1 / 5 / 7
38.1% KP
24,139
27.7% share
12,715g
275 CS · 9.1/m
G A K A#1114
Qiyana · Jungle
9 / 12 / 7
76.2% KP
26,496
30.4% share
15,223g
164 CS · 5.4/m
우로보로스와졸호#50502
Locke · Mid
6 / 11 / 6
57.1% KP
13,229
15.2% share
11,904g
203 CS · 6.7/m
Tarokiki#mio韩服
Kalista · ADC
4 / 8 / 4
38.1% KP
14,209
16.3% share
13,133g
254 CS · 8.4/m
A012#Miss
Rell · Support
1 / 6 / 14
71.4% KP
9,060
10.4% share
9,047g
42 CS · 1.4/m
Red side
Victory창원남고#까마귀
Singed · Top
4 / 6 / 8
28.6% KP
18,515
15.3% share
12,423g
273 CS · 9/m
호랑이#냐 옹
Graves · Jungle
16 / 3 / 9
59.5% KP
33,015
27.3% share
18,319g
253 CS · 8.4/m
White Paper#Ekko
Yasuo · Mid
11 / 5 / 15
61.9% KP
30,386
25.1% share
16,859g
253 CS · 8.4/m
항상 너만을 위해#KR1
Xerath · ADC
8 / 3 / 11
45.2% KP
29,177
24.1% share
17,101g
262 CS · 8.7/m
记忆嗅觉#ouo
Leona · Support
3 / 5 / 19
52.4% KP
9,766
8.1% share
10,025g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
