Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 41 days ago
2 / 8 / 20
K / D / A
56.4%
Kill participation
663.2
Damage / min
13,713g
432.4 gold / min
37
7 placed · 9 cleared
212
6.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYuzuki#mio韩服
Mordekaiser · Top
6 / 7 / 7
48.1% KP
32,193
24.4% share
11,810g
202 CS · 6.4/m
mizuki#pseka
Lillia · Jungle
6 / 7 / 11
63% KP
28,329
21.4% share
14,687g
261 CS · 8.2/m
렝가 연습 계정#RGJG
Yone · Mid
9 / 9 / 5
51.9% KP
32,745
24.8% share
13,364g
214 CS · 6.7/m
기타의 달인 길창배#멋지십니다
Jhin · ADC
6 / 8 / 10
59.3% KP
29,269
22.2% share
14,447g
246 CS · 7.8/m
A012#Miss
Nautilus · Support
0 / 8 / 17
63% KP
9,569
7.2% share
7,839g
29 CS · 0.9/m
Red side
Victory녕차bb#KR2
Cho'Gath · Top
8 / 5 / 7
38.5% KP
25,665
21.2% share
13,078g
189 CS · 6/m
G A K A#1114
Qiyana · Jungle
2 / 8 / 20
56.4% KP
21,036
17.4% share
13,713g
212 CS · 6.7/m
요네즈켄시#가라쿠타
Syndra · Mid
13 / 5 / 10
59% KP
30,086
24.9% share
14,673g
213 CS · 6.7/m
빌려온 신정고#KR2
Kai'Sa · ADC
16 / 4 / 6
56.4% KP
37,045
30.6% share
20,001g
261 CS · 8.2/m
라 쏘 백#KR1
Alistar · Support
0 / 5 / 23
59% KP
7,218
6% share
9,048g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
