Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 40 days ago
16 / 11 / 7
K / D / A
74.2%
Kill participation
1,214.5
Damage / min
17,251g
531.9 gold / min
34
9 placed · 4 cleared
203
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat데니아#kr22
Riven · Top
4 / 8 / 6
32.3% KP
21,688
17% share
13,924g
253 CS · 7.8/m
G A K A#1114
Cho'Gath · Jungle
16 / 11 / 7
74.2% KP
39,389
31% share
17,251g
203 CS · 6.3/m
Jae Sun#KR1
Hwei · Mid
2 / 13 / 11
41.9% KP
23,558
18.5% share
10,650g
190 CS · 5.9/m
짱남충 이녀석#KR1
Jhin · ADC
8 / 7 / 10
58.1% KP
30,971
24.3% share
16,150g
273 CS · 8.4/m
Yuet#1702
Karma · Support
1 / 11 / 15
51.6% KP
11,619
9.1% share
9,056g
35 CS · 1.1/m
Red side
Victory知鸟不是陀螺#cn1
Singed · Top
5 / 5 / 18
46% KP
26,165
15.1% share
13,654g
215 CS · 6.6/m
抖音 威某人2#wmr
Fiddlesticks · Jungle
5 / 6 / 16
42% KP
26,816
15.5% share
13,029g
214 CS · 6.6/m
UN Player#KR99
Jayce · Mid
21 / 4 / 11
64% KP
51,161
29.6% share
18,244g
235 CS · 7.2/m
Erebia#111
Yunara · ADC
13 / 8 / 14
54% KP
44,251
25.6% share
20,396g
260 CS · 8/m
마치123#123
Camille · Support
6 / 8 / 20
52% KP
24,580
14.2% share
11,639g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
