Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 40 days ago
15 / 5 / 9
K / D / A
58.5%
Kill participation
1,213.2
Damage / min
18,220g
724.5 gold / min
26
4 placed · 6 cleared
238
9.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylove su#KR1
Yone · Top
5 / 4 / 5
24.4% KP
43,525
32.3% share
12,206g
240 CS · 9.5/m
G A K A#1114
Jayce · Jungle
15 / 5 / 9
58.5% KP
30,512
22.7% share
18,220g
238 CS · 9.5/m
rain#qin
Nunu & Willump · Mid
12 / 7 / 12
58.5% KP
27,383
20.3% share
12,418g
127 CS · 5/m
Aran#KR2
Kai'Sa · ADC
7 / 4 / 11
43.9% KP
17,696
13.1% share
14,907g
234 CS · 9.3/m
입터네져야겠네#KR1
Senna · Support
2 / 9 / 17
46.3% KP
15,517
11.5% share
8,801g
31 CS · 1.2/m
Red side
DefeatBLG招青训11369543#33cc
Dr. Mundo · Top
2 / 8 / 4
20.7% KP
18,155
21.5% share
9,656g
187 CS · 7.4/m
Sasuki#Mio韩服
Jarvan IV · Jungle
7 / 6 / 8
51.7% KP
12,128
14.4% share
13,912g
213 CS · 8.5/m
달 카#1997
Ahri · Mid
6 / 7 / 7
44.8% KP
18,937
22.5% share
11,197g
205 CS · 8.2/m
Mocking jay#kr0
Kalista · ADC
4 / 11 / 8
41.4% KP
16,855
20% share
11,198g
191 CS · 7.6/m
미친남자 이민규#KR1
Jhin · Support
10 / 9 / 9
65.5% KP
18,234
21.6% share
11,458g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
