Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 35 days ago
20 / 8 / 9
K / D / A
70.7%
Kill participation
1,699.3
Damage / min
23,939g
708.3 gold / min
20
8 placed · 5 cleared
345
10.2 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory전지적크산테시점#KR1
Gragas · Top
2 / 8 / 14
39% KP
25,366
17% share
10,532g
174 CS · 5.1/m
Healer#VN9
Fiddlesticks · Jungle
9 / 6 / 17
63.4% KP
28,092
18.8% share
16,470g
202 CS · 6/m
fafafashi#9618
Yasuo · Mid
7 / 7 / 14
51.2% KP
28,446
19% share
15,858g
249 CS · 7.4/m
G A K A#1114
Kai'Sa · ADC
20 / 8 / 9
70.7% KP
57,437
38.4% share
23,939g
345 CS · 10.2/m
개벌레개벌레개벌레개벌레개벌레#꼬우면박아
Nautilus · Support
3 / 8 / 22
61% KP
10,207
6.8% share
10,921g
35 CS · 1/m
Red side
DefeatDragon#KR22
Maokai · Top
3 / 6 / 11
37.8% KP
24,013
17.4% share
12,847g
232 CS · 6.9/m
GEN Saltlight#2012
Locke · Jungle
16 / 5 / 9
67.6% KP
37,106
26.9% share
18,389g
258 CS · 7.6/m
빈 수레가 요란하다#채팅그만
Qiyana · Mid
11 / 7 / 8
51.4% KP
37,213
27% share
16,223g
240 CS · 7.1/m
현 진 콩#KR1
Jinx · ADC
6 / 16 / 9
40.5% KP
31,131
22.5% share
17,035g
281 CS · 8.3/m
ewqeqwesad#KR15
Thresh · Support
1 / 7 / 19
54.1% KP
8,611
6.2% share
9,168g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
