Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 35 days ago
8 / 8 / 14
K / D / A
51.2%
Kill participation
983
Damage / min
16,180g
451.1 gold / min
29
15 placed · 1 cleared
290
8.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat같이놀아줄게#KR1
Jayce · Top
9 / 5 / 7
39% KP
33,904
21% share
15,543g
267 CS · 7.4/m
통새우와퍼사냥꾼#1219
Nidalee · Jungle
9 / 9 / 14
56.1% KP
25,327
15.7% share
14,949g
223 CS · 6.2/m
명수밑밸윤코#롤윤코구독
Viktor · Mid
11 / 6 / 10
51.2% KP
52,221
32.4% share
16,966g
308 CS · 8.6/m
비협조맨#나하나쯤은
Brand · ADC
5 / 11 / 14
46.3% KP
25,624
15.9% share
14,117g
231 CS · 6.4/m
우리봇은잘못이없다#111
Camille · Support
7 / 12 / 22
70.7% KP
24,257
15% share
12,629g
16 CS · 0.4/m
Red side
Victory해를가린구름이#2008
Jax · Top
4 / 9 / 11
34.9% KP
25,568
15.8% share
13,662g
237 CS · 6.6/m
복잡한희망#7356
Talon · Jungle
20 / 6 / 10
69.8% KP
53,961
33.4% share
20,785g
237 CS · 6.6/m
G A K A#1114
Syndra · Mid
8 / 8 / 14
51.2% KP
35,257
21.8% share
16,180g
290 CS · 8.1/m
셈 아#S 4
Corki · ADC
10 / 6 / 13
53.5% KP
36,655
22.7% share
18,154g
268 CS · 7.5/m
Monster#eldon
Alistar · Support
1 / 12 / 25
60.5% KP
10,145
6.3% share
10,139g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
