Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 34 days ago
6 / 7 / 5
K / D / A
50%
Kill participation
477.7
Damage / min
10,501g
404.4 gold / min
29
5 placed · 6 cleared
164
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA TOP#2004
Renekton · Top
6 / 5 / 5
50% KP
15,361
20.1% share
11,893g
224 CS · 8.6/m
G A K A#1114
Cho'Gath · Jungle
6 / 7 / 5
50% KP
12,403
16.2% share
10,501g
164 CS · 6.3/m
럭키금성#lucky
Viktor · Mid
0 / 7 / 9
40.9% KP
21,110
27.6% share
8,417g
194 CS · 7.5/m
미움받을용기#호 두
Kai'Sa · ADC
9 / 7 / 3
54.5% KP
22,407
29.3% share
15,819g
207 CS · 8/m
으랏차차#0330
Nautilus · Support
1 / 12 / 11
54.5% KP
5,088
6.7% share
6,900g
19 CS · 0.7/m
Red side
Victorypz1234#KR1
Yasuo · Top
1 / 5 / 8
23.7% KP
16,532
13.4% share
9,250g
185 CS · 7.1/m
Kikuri#3636
Talon · Jungle
11 / 5 / 17
73.7% KP
30,276
24.5% share
14,844g
185 CS · 7.1/m
StarsCradleMoon#16854
Aurelion Sol · Mid
11 / 4 / 11
57.9% KP
30,202
24.4% share
11,755g
175 CS · 6.7/m
도 리#0131
Jinx · ADC
14 / 3 / 12
68.4% KP
38,158
30.9% share
18,723g
291 CS · 11.2/m
씹딱범#0319
Thresh · Support
1 / 5 / 22
60.5% KP
8,507
6.9% share
8,029g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
