Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 34 days ago
0 / 10 / 7
K / D / A
38.9%
Kill participation
430
Damage / min
7,638g
320.3 gold / min
18
3 placed · 3 cleared
155
6.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat부박이#123
Camille · Top
4 / 12 / 7
61.1% KP
15,474
24.6% share
8,288g
121 CS · 5.1/m
G A K A#1114
Naafiri · Jungle
0 / 10 / 7
38.9% KP
10,255
16.3% share
7,638g
155 CS · 6.5/m
Ahriman#LYH
Ahri · Mid
5 / 7 / 4
50% KP
16,712
26.6% share
9,417g
200 CS · 8.4/m
연 우#AD1등
Kai'Sa · ADC
8 / 11 / 3
61.1% KP
13,729
21.9% share
12,563g
151 CS · 6.3/m
이상호#KR243
Galio · Support
1 / 10 / 11
66.7% KP
6,632
10.6% share
6,513g
21 CS · 0.9/m
Red side
Victory氷川小雪#永城壁
Skarner · Top
4 / 2 / 12
32% KP
19,440
17.4% share
9,228g
160 CS · 6.7/m
나만잘되길빌어#KR3
Jayce · Jungle
14 / 2 / 23
74% KP
32,464
29.1% share
14,698g
183 CS · 7.7/m
롤1판에수명1시간#KR1
Locke · Mid
19 / 4 / 7
52% KP
21,688
19.4% share
12,668g
144 CS · 6/m
dybenbad#0824
Tristana · ADC
11 / 7 / 17
56% KP
27,505
24.6% share
15,858g
206 CS · 8.6/m
tiantiankaixin#030
Seraphine · Support
2 / 3 / 31
66% KP
10,512
9.4% share
8,205g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
