Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 32 days ago
10 / 11 / 12
K / D / A
56.4%
Kill participation
763.8
Damage / min
19,188g
479.3 gold / min
54
20 placed · 6 cleared
281
7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory호두야 산책가자#KR1
Singed · Top
4 / 5 / 17
50% KP
37,684
22.3% share
19,681g
367 CS · 9.2/m
YeFeng#517
Qiyana · Jungle
15 / 6 / 10
59.5% KP
43,187
25.5% share
21,744g
306 CS · 7.6/m
forever#KR223
Sylas · Mid
11 / 11 / 17
66.7% KP
48,375
28.6% share
18,337g
267 CS · 6.7/m
만두딤섬#KR1
Kai'Sa · ADC
10 / 7 / 8
42.9% KP
26,762
15.8% share
19,932g
355 CS · 8.9/m
뭐든지 긍정 #KR1
Camille · Support
2 / 11 / 17
45.2% KP
13,066
7.7% share
11,691g
42 CS · 1/m
Red side
DefeatTop#uria
Jax · Top
4 / 9 / 10
35.9% KP
29,241
15.2% share
14,826g
281 CS · 7/m
G A K A#1114
Lee Sin · Jungle
10 / 11 / 12
56.4% KP
30,577
15.9% share
19,188g
281 CS · 7/m
kata account#KR1
Katarina · Mid
13 / 10 / 10
59% KP
56,838
29.6% share
17,536g
235 CS · 5.9/m
낭만 원딜 박영규#KR1
Caitlyn · ADC
11 / 6 / 14
64.1% KP
63,012
32.8% share
21,875g
340 CS · 8.5/m
wavy1#KR1
Bard · Support
1 / 6 / 26
69.2% KP
12,403
6.5% share
11,662g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
