Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 32 days ago
13 / 9 / 5
K / D / A
54.5%
Kill participation
1,205.2
Damage / min
17,962g
540.2 gold / min
29
12 placed · 3 cleared
246
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryG A K A#1114
Olaf · Top
13 / 9 / 5
54.5% KP
40,072
29% share
17,962g
246 CS · 7.4/m
블떡기#KR2
Sylas · Jungle
3 / 10 / 4
21.2% KP
17,860
12.9% share
12,522g
239 CS · 7.2/m
갖다박기#1234
Xerath · Mid
3 / 7 / 16
57.6% KP
36,075
26.1% share
12,252g
245 CS · 7.4/m
난 더 세게물어#난몰라
Ashe · ADC
9 / 5 / 11
60.6% KP
32,968
23.8% share
19,526g
312 CS · 9.4/m
생 부 #KR1
Seraphine · Support
5 / 5 / 19
72.7% KP
11,264
8.1% share
12,183g
31 CS · 0.9/m
Red side
Defeat한번 징징대봐#KR1
Jax · Top
10 / 5 / 8
50% KP
27,141
21.6% share
15,165g
230 CS · 6.9/m
인간 쿠로미 재로미#0527
Ekko · Jungle
13 / 6 / 13
72.2% KP
33,921
27.1% share
16,062g
198 CS · 6/m
Adrenaline#Max
Mel · Mid
9 / 5 / 8
47.2% KP
30,126
24% share
14,507g
258 CS · 7.8/m
강해린#kr33
Aphelios · ADC
3 / 8 / 15
50% KP
28,696
22.9% share
14,769g
250 CS · 7.5/m
하이욤헬로#KR1
Soraka · Support
1 / 9 / 21
61.1% KP
5,487
4.4% share
9,356g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
