Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 32 days ago
17 / 10 / 26
K / D / A
82.7%
Kill participation
1,250.3
Damage / min
22,688g
547.6 gold / min
57
3 placed · 18 cleared
306
7.4 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatワンワン子犬#jr1
Mordekaiser · Top
7 / 8 / 8
36.6% KP
30,576
15.6% share
15,977g
269 CS · 6.5/m
YAHO#js99
Wukong · Jungle
7 / 10 / 20
65.9% KP
40,160
20.4% share
18,068g
257 CS · 6.2/m
花の亡霊#0124
Lux · Mid
16 / 12 / 11
65.9% KP
66,089
33.6% share
18,849g
259 CS · 6.3/m
설 윤#liz
Jinx · ADC
10 / 14 / 14
58.5% KP
49,309
25.1% share
23,525g
330 CS · 8/m
나는 데덴네#귀여워
Tahm Kench · Support
1 / 8 / 22
56.1% KP
10,374
5.3% share
11,799g
33 CS · 0.8/m
Red side
VictoryGolae#신 비
Ambessa · Top
9 / 6 / 13
42.3% KP
44,253
20.2% share
17,860g
298 CS · 7.2/m
G A K A#1114
Jarvan IV · Jungle
17 / 10 / 26
82.7% KP
51,803
23.7% share
22,688g
306 CS · 7.4/m
와룡 조우진#KR1
Akali · Mid
7 / 10 / 14
40.4% KP
28,554
13.1% share
15,535g
226 CS · 5.5/m
uzun#KR2
Lucian · ADC
16 / 7 / 16
61.5% KP
79,848
36.5% share
27,034g
380 CS · 9.2/m
장미장미#KR1
Shen · Support
3 / 8 / 34
71.2% KP
14,121
6.5% share
12,959g
35 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
