Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 32 days ago
5 / 8 / 10
K / D / A
38.5%
Kill participation
464.1
Damage / min
10,031g
403.9 gold / min
26
7 placed · 0 cleared
165
6.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory왜그러냐우리팀#KR1
Olaf · Top
10 / 7 / 15
53.2% KP
34,542
23.6% share
12,501g
179 CS · 7.2/m
와칸다건강보험#KR1
Shaco · Jungle
4 / 7 / 19
48.9% KP
17,005
11.6% share
11,477g
169 CS · 6.8/m
Red3#33333
Pantheon · Mid
13 / 8 / 11
51.1% KP
28,808
19.7% share
12,009g
113 CS · 4.6/m
러시아붕어빵장사#러붕장
Draven · ADC
19 / 10 / 15
72.3% KP
57,289
39.1% share
18,381g
168 CS · 6.8/m
butan shaco#小丑不贪
Blitzcrank · Support
1 / 8 / 33
72.3% KP
8,721
6% share
8,779g
37 CS · 1.5/m
Red side
Defeat뜽 우#KR1
Shen · Top
10 / 9 / 8
46.2% KP
23,002
23.6% share
9,841g
118 CS · 4.8/m
G A K A#1114
Naafiri · Jungle
5 / 8 / 10
38.5% KP
11,526
11.9% share
10,031g
165 CS · 6.6/m
istp#KR70
Galio · Mid
13 / 9 / 9
56.4% KP
28,228
29% share
11,018g
126 CS · 5.1/m
Yurico#KR2
Ashe · ADC
10 / 8 / 11
53.8% KP
24,533
25.2% share
11,256g
136 CS · 5.5/m
小胡来咯#924
Nautilus · Support
1 / 13 / 18
48.7% KP
9,976
10.3% share
7,498g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
