Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 32 days ago
4 / 9 / 21
K / D / A
64.1%
Kill participation
357.2
Damage / min
11,550g
323.1 gold / min
137
50 placed · 17 cleared
39
1.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat폐관수련용계정#KR5
Ryze · Top
11 / 9 / 15
66.7% KP
46,366
28.2% share
15,628g
214 CS · 6/m
galaxyDrowsy#520
Kha'Zix · Jungle
8 / 8 / 5
33.3% KP
28,702
17.5% share
18,097g
253 CS · 7.1/m
이관용의쌈바교실#KR1
Yasuo · Mid
1 / 15 / 13
35.9% KP
25,360
15.5% share
11,478g
224 CS · 6.3/m
샤인머스캣 존맛#KR1
Zeri · ADC
15 / 5 / 11
66.7% KP
50,943
31% share
25,495g
347 CS · 9.7/m
G A K A#1114
Rell · Support
4 / 9 / 21
64.1% KP
12,771
7.8% share
11,550g
39 CS · 1.1/m
Red side
Victory쥐통수#KR0
Gangplank · Top
8 / 10 / 16
53.3% KP
43,638
26.4% share
16,354g
229 CS · 6.4/m
Liar#mio韩服
Lee Sin · Jungle
13 / 6 / 16
64.4% KP
35,009
21.2% share
21,734g
251 CS · 7/m
Deok Jin#2007
Sylas · Mid
8 / 8 / 11
42.2% KP
34,522
20.9% share
13,705g
241 CS · 6.7/m
closedending#1101
Jhin · ADC
9 / 7 / 17
57.8% KP
32,860
19.9% share
18,671g
271 CS · 7.6/m
오마츠리 맘보#하찌미
Jax · Support
7 / 8 / 15
48.9% KP
19,464
11.8% share
10,895g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
