Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 31 days ago
11 / 7 / 15
K / D / A
63.4%
Kill participation
892.4
Damage / min
16,955g
472.1 gold / min
50
11 placed · 12 cleared
254
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat공돌임#KR1
Jayce · Top
4 / 10 / 7
26.8% KP
21,129
14.3% share
14,236g
254 CS · 7.1/m
G A K A#1114
Naafiri · Jungle
11 / 7 / 15
63.4% KP
32,051
21.6% share
16,955g
254 CS · 7.1/m
Sole5333#korea
Taliyah · Mid
11 / 12 / 12
56.1% KP
41,041
27.7% share
15,552g
205 CS · 5.7/m
꺼벙새#개봉구
Jinx · ADC
11 / 7 / 15
63.4% KP
33,645
22.7% share
20,420g
282 CS · 7.9/m
STOP#Mio韩服
Camille · Support
4 / 16 / 11
36.6% KP
20,323
13.7% share
10,009g
34 CS · 0.9/m
Red side
Victory특기전력 아이젠 소스케#INTJ
K'Sante · Top
16 / 4 / 14
57.7% KP
35,391
23.2% share
18,898g
234 CS · 6.5/m
시류연#KR3
Qiyana · Jungle
6 / 12 / 17
44.2% KP
28,686
18.8% share
15,930g
209 CS · 5.8/m
Kariv#lIlI
Syndra · Mid
17 / 8 / 15
61.5% KP
45,574
29.8% share
17,059g
218 CS · 6.1/m
우 근#1223
Kai'Sa · ADC
12 / 8 / 15
51.9% KP
31,050
20.3% share
20,768g
274 CS · 7.6/m
지방뚠땅스#뚠땅스
Nautilus · Support
1 / 9 / 26
51.9% KP
12,119
7.9% share
10,383g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
