Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 21 days ago
17 / 3 / 10
K / D / A
87.1%
Kill participation
1,359.1
Damage / min
18,856g
588.9 gold / min
42
13 placed · 4 cleared
259
8.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatunknown89#KR1
Riven · Top
13 / 10 / 1
48.3% KP
26,453
25.7% share
16,078g
195 CS · 6.1/m
滑稽的小鬼#2007
Jarvan IV · Jungle
4 / 8 / 9
44.8% KP
15,412
15% share
12,131g
166 CS · 5.2/m
오태준 하인#엘리트
Yone · Mid
3 / 5 / 3
20.7% KP
12,727
12.4% share
14,584g
300 CS · 9.4/m
jug shin#0228
Vladimir · ADC
7 / 3 / 7
48.3% KP
26,560
25.8% share
14,241g
260 CS · 8.1/m
렉스턴조련사#KR1
Bard · Support
2 / 5 / 15
58.6% KP
21,698
21.1% share
9,885g
34 CS · 1.1/m
Red side
VictoryThor1#5757
Kennen · Top
2 / 13 / 11
41.9% KP
25,350
20.3% share
11,205g
195 CS · 6.1/m
G A K A#1114
Naafiri · Jungle
17 / 3 / 10
87.1% KP
43,515
34.8% share
18,856g
259 CS · 8.1/m
준이는곧휴가철#KR123
Malzahar · Mid
2 / 5 / 13
48.4% KP
22,478
18% share
13,373g
288 CS · 9/m
One last hope#KR1
Kai'Sa · ADC
9 / 8 / 5
45.2% KP
21,286
17% share
15,232g
220 CS · 6.9/m
장 원#KR 1
Leona · Support
1 / 0 / 22
74.2% KP
12,496
10% share
9,717g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
