Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 21 days ago
8 / 4 / 14
K / D / A
52.4%
Kill participation
655.8
Damage / min
18,035g
473.6 gold / min
53
11 placed · 8 cleared
320
8.4 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIIIIlIIIIlIIIl#KR1
Ornn · Top
1 / 6 / 13
33.3% KP
17,018
11.6% share
12,107g
173 CS · 4.5/m
G A K A#1114
Naafiri · Jungle
8 / 4 / 14
52.4% KP
24,975
17.1% share
18,035g
320 CS · 8.4/m
T1 렁키즈#건들면터짐
Vex · Mid
7 / 6 / 14
50% KP
33,972
23.2% share
16,665g
275 CS · 7.2/m
iliiilillllili#KR2
Ezreal · ADC
21 / 3 / 10
73.8% KP
55,043
37.6% share
24,851g
359 CS · 9.4/m
와드는 중요해#KR1
Leona · Support
5 / 8 / 22
64.3% KP
15,352
10.5% share
12,967g
32 CS · 0.8/m
Red side
Defeat이여자내꺼찜#KR1
Kayle · Top
15 / 7 / 3
66.7% KP
51,550
42.1% share
19,617g
320 CS · 8.4/m
자메이카흑인#KR1
Vi · Jungle
2 / 10 / 11
48.1% KP
10,622
8.7% share
12,663g
191 CS · 5/m
code412#KR3
Talon · Mid
4 / 8 / 6
37% KP
24,965
20.4% share
15,091g
300 CS · 7.9/m
정바미#KR1
Tristana · ADC
3 / 10 / 9
44.4% KP
26,911
22% share
17,264g
327 CS · 8.6/m
빠가사리 카 롱#KR1
Milio · Support
3 / 7 / 17
74.1% KP
8,491
6.9% share
11,322g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
