Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 21 days ago
4 / 4 / 8
K / D / A
52.2%
Kill participation
452.8
Damage / min
12,028g
492.3 gold / min
33
16 placed · 2 cleared
192
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCalm#brain
Rumble · Top
4 / 3 / 2
31.6% KP
12,843
20.6% share
7,997g
179 CS · 7.3/m
마법의 규라고동#KR1
Jayce · Jungle
6 / 8 / 9
78.9% KP
20,828
33.4% share
12,483g
157 CS · 6.4/m
툼바신라면#kr0
Ryze · Mid
2 / 3 / 5
36.8% KP
10,624
17% share
7,995g
175 CS · 7.2/m
mangokingzz#mango
Corki · ADC
4 / 4 / 4
42.1% KP
9,509
15.2% share
10,612g
205 CS · 8.4/m
문캡틴#KR1
Morgana · Support
3 / 5 / 11
73.7% KP
8,634
13.8% share
7,596g
26 CS · 1.1/m
Red side
Victory맨석군짱#KR1
Olaf · Top
1 / 4 / 7
34.8% KP
12,421
15.4% share
9,053g
189 CS · 7.7/m
G A K A#1114
Lee Sin · Jungle
4 / 4 / 8
52.2% KP
11,064
13.7% share
12,028g
192 CS · 7.9/m
호뿡맨#꿍아뿌풀댜
Orianna · Mid
9 / 4 / 8
73.9% KP
24,317
30.1% share
11,021g
171 CS · 7/m
Kiting#무빙무빙
Miss Fortune · ADC
9 / 2 / 3
52.2% KP
24,676
30.5% share
15,269g
254 CS · 10.4/m
saebyeok#KR1
Nautilus · Support
0 / 5 / 16
69.6% KP
8,323
10.3% share
7,033g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
