Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 21 days ago
7 / 3 / 17
K / D / A
63.2%
Kill participation
1,062.9
Damage / min
14,440g
460.9 gold / min
41
6 placed · 4 cleared
230
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBaudouin IV#KR1
Olaf · Top
3 / 8 / 8
42.3% KP
22,183
22.8% share
11,180g
178 CS · 5.7/m
파리 코뮌#0806
Lee Sin · Jungle
11 / 5 / 6
65.4% KP
19,954
20.5% share
14,831g
182 CS · 5.8/m
Qwws#kr0
Kassadin · Mid
6 / 7 / 3
34.6% KP
29,950
30.8% share
11,308g
208 CS · 6.6/m
이키1#SOOP
Tristana · ADC
5 / 9 / 6
42.3% KP
20,554
21.1% share
14,484g
286 CS · 9.1/m
Mc1ntosh#blue
Alistar · Support
1 / 9 / 15
61.5% KP
4,692
4.8% share
8,240g
22 CS · 0.7/m
Red side
Victory말썽꾸러기호성#0523
Akali · Top
8 / 7 / 11
50% KP
28,512
18.8% share
12,890g
199 CS · 6.4/m
G A K A#1114
Naafiri · Jungle
7 / 3 / 17
63.2% KP
33,304
21.9% share
14,440g
230 CS · 7.3/m
지옥에서날구해줘#1110
Viktor · Mid
5 / 4 / 11
42.1% KP
32,806
21.6% share
12,966g
241 CS · 7.7/m
씹딱범#0319
Corki · ADC
16 / 7 / 9
65.8% KP
43,468
28.6% share
19,501g
310 CS · 9.9/m
두팔이fan#0607
Seraphine · Support
2 / 5 / 27
76.3% KP
13,927
9.2% share
10,069g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
