Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 20 days ago
13 / 9 / 5
K / D / A
46.2%
Kill participation
999.3
Damage / min
15,991g
547.9 gold / min
23
9 placed · 5 cleared
256
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat불사의악마박다함#KR1
Aurelion Sol · Top
0 / 9 / 4
12.9% KP
12,879
11.8% share
9,320g
213 CS · 7.3/m
민글러#KR2
Lee Sin · Jungle
9 / 5 / 4
41.9% KP
19,687
18.1% share
14,341g
235 CS · 8.1/m
허쉬망고28#KR1
Ekko · Mid
7 / 5 / 6
41.9% KP
22,433
20.6% share
12,847g
227 CS · 7.8/m
백도찬식 찌르기#아프지
Lucian · ADC
10 / 7 / 9
61.3% KP
34,956
32.1% share
15,147g
246 CS · 8.4/m
수호자바드#001
Mel · Support
5 / 13 / 11
51.6% KP
19,015
17.4% share
9,354g
27 CS · 0.9/m
Red side
Victory작렬하는오만#KR0
K'Sante · Top
10 / 4 / 7
43.6% KP
27,876
23.1% share
14,826g
254 CS · 8.7/m
김크눈#유튜브
Zyra · Jungle
11 / 5 / 7
46.2% KP
29,024
24% share
15,566g
235 CS · 8.1/m
베승룡#KR1
Malzahar · Mid
3 / 5 / 15
46.2% KP
24,550
20.3% share
12,630g
252 CS · 8.6/m
G A K A#1114
Jinx · ADC
13 / 9 / 5
46.2% KP
29,163
24.1% share
15,991g
256 CS · 8.8/m
히히으응이이#2565
Blitzcrank · Support
2 / 8 / 17
48.7% KP
10,321
8.5% share
8,631g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
