Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 20 days ago
12 / 4 / 10
K / D / A
59.5%
Kill participation
764.7
Damage / min
13,669g
517.4 gold / min
30
7 placed · 3 cleared
193
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이재명탐정코난천공의난파선관위#0000
Jayce · Top
6 / 11 / 4
38.5% KP
19,371
21.9% share
10,593g
172 CS · 6.5/m
G D#코 튼
Nidalee · Jungle
10 / 6 / 4
53.8% KP
17,404
19.7% share
12,833g
198 CS · 7.5/m
앞 휘#2011년
Aurora · Mid
6 / 6 / 5
42.3% KP
23,087
26.1% share
11,371g
205 CS · 7.8/m
누누전용계정#KR1
Caitlyn · ADC
4 / 10 / 6
38.5% KP
16,871
19.1% share
12,420g
203 CS · 7.7/m
T1 Peyz#KR70
Bard · Support
0 / 4 / 19
73.1% KP
11,661
13.2% share
8,051g
30 CS · 1.1/m
Red side
Victoryieada#KR1
Lucian · Top
4 / 8 / 10
37.8% KP
24,955
25.3% share
11,033g
208 CS · 7.9/m
G A K A#1114
Jarvan IV · Jungle
12 / 4 / 10
59.5% KP
20,202
20.5% share
13,669g
193 CS · 7.3/m
inx#xxx
Anivia · Mid
4 / 4 / 9
35.1% KP
14,647
14.9% share
10,304g
179 CS · 6.8/m
쎄시봉#KR2
Zeri · ADC
14 / 4 / 8
59.5% KP
30,461
30.9% share
18,693g
280 CS · 10.6/m
댕이송#KR1
Lulu · Support
3 / 6 / 20
62.2% KP
8,295
8.4% share
9,753g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
