Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 20 days ago
2 / 5 / 26
K / D / A
57.1%
Kill participation
262.1
Damage / min
10,945g
328.7 gold / min
130
44 placed · 19 cleared
37
1.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory4억청산빔#KR1
Gangplank · Top
15 / 8 / 6
42.9% KP
42,113
30.8% share
18,429g
228 CS · 6.8/m
Red3#33333
Zyra · Jungle
17 / 3 / 18
71.4% KP
44,666
32.7% share
20,490g
302 CS · 9.1/m
엔딩요정 태윤#KR2
Renekton · Mid
1 / 2 / 14
30.6% KP
16,747
12.3% share
13,632g
235 CS · 7.1/m
초원에서썰매타기#0706
Aphelios · ADC
14 / 8 / 10
49% KP
24,358
17.8% share
18,634g
213 CS · 6.4/m
G A K A#1114
Lulu · Support
2 / 5 / 26
57.1% KP
8,727
6.4% share
10,945g
37 CS · 1.1/m
Red side
DefeatEssentia#無虎洞中
Corki · Top
3 / 10 / 3
23.1% KP
24,943
20.6% share
13,598g
283 CS · 8.5/m
정글감수성터진다#KR1
Ekko · Jungle
5 / 12 / 4
34.6% KP
19,368
16% share
12,835g
208 CS · 6.2/m
Hide In Mist#1107
Ahri · Mid
6 / 8 / 4
38.5% KP
34,704
28.6% share
13,823g
252 CS · 7.6/m
비소년#KR2
Yasuo · ADC
11 / 10 / 4
57.7% KP
32,156
26.5% share
16,584g
250 CS · 7.5/m
과즙상현#KR1
Yuumi · Support
1 / 9 / 13
53.8% KP
10,119
8.3% share
9,019g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
