Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 19 days ago
7 / 6 / 14
K / D / A
53.8%
Kill participation
1,108.7
Damage / min
16,179g
474.5 gold / min
18
4 placed · 1 cleared
293
8.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat열쇠챙겨#KR1
Yone · Top
6 / 9 / 8
35.9% KP
37,766
23.4% share
16,448g
313 CS · 9.2/m
G A K A#1114
Lillia · Jungle
7 / 6 / 14
53.8% KP
37,807
23.4% share
16,179g
293 CS · 8.6/m
댑댑댑댑댑댑댑댑#KR1
Jayce · Mid
12 / 10 / 9
53.8% KP
39,301
24.3% share
16,352g
225 CS · 6.6/m
tovd3zzl4lsdt#KR2
Kalista · ADC
14 / 17 / 7
53.8% KP
28,849
17.8% share
17,575g
231 CS · 6.8/m
juzijuzi#12345
Neeko · Support
0 / 9 / 24
61.5% KP
17,966
11.1% share
9,530g
26 CS · 0.8/m
Red side
Victory잘해여#띠껍따
Warwick · Top
4 / 9 / 7
22% KP
24,615
16.1% share
12,365g
202 CS · 5.9/m
O o w w o O#KR1
Lee Sin · Jungle
12 / 6 / 9
42% KP
31,628
20.6% share
17,020g
231 CS · 6.8/m
Illusion Kat#3001
Locke · Mid
21 / 7 / 8
58% KP
38,013
24.8% share
17,956g
183 CS · 5.4/m
yuke#2006
Irelia · ADC
8 / 10 / 16
48% KP
27,392
17.9% share
19,178g
341 CS · 10/m
아기괴물#KR2
Vel'Koz · Support
5 / 7 / 16
42% KP
31,700
20.7% share
11,511g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
