Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 19 days ago
2 / 8 / 12
K / D / A
58.3%
Kill participation
801.2
Damage / min
13,747g
473.2 gold / min
14
9 placed · 2 cleared
241
8.3 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory정글기강잡기#KR1
Tryndamere · Top
8 / 2 / 20
68.3% KP
24,577
20.9% share
15,793g
252 CS · 8.7/m
김옥지#JGJ
Lee Sin · Jungle
15 / 2 / 17
78% KP
23,057
19.6% share
14,698g
155 CS · 5.3/m
Slide away#1994
Lissandra · Mid
2 / 6 / 23
61% KP
20,691
17.6% share
11,344g
219 CS · 7.5/m
HLE TEST#JGL1
Kai'Sa · ADC
14 / 6 / 10
58.5% KP
37,914
32.2% share
18,652g
229 CS · 7.9/m
goldgunssss#斗鱼一哥
Nautilus · Support
2 / 8 / 29
75.6% KP
11,398
9.7% share
9,074g
20 CS · 0.7/m
Red side
Defeat복 주#9999
Anivia · Top
3 / 9 / 6
37.5% KP
22,903
21.8% share
10,121g
181 CS · 6.2/m
抖音夫神#olafu
Olaf · Jungle
7 / 8 / 6
54.2% KP
20,083
19.1% share
12,647g
209 CS · 7.2/m
비소년#KR2
Yasuo · Mid
10 / 8 / 4
58.3% KP
29,557
28.2% share
12,158g
220 CS · 7.6/m
G A K A#1114
Jinx · ADC
2 / 8 / 12
58.3% KP
23,276
22.2% share
13,747g
241 CS · 8.3/m
T1 Peyz#KR70
Thresh · Support
2 / 8 / 17
79.2% KP
9,137
8.7% share
8,208g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
