Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Victory
Ranked Solo/Duo · 19 days ago
7 / 3 / 16
K / D / A
47.9%
Kill participation
907.4
Damage / min
12,341g
479 gold / min
22
4 placed · 3 cleared
187
7.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat라면은물붓고3분#KR1
Jax · Top
7 / 9 / 1
28.6% KP
21,868
24.1% share
9,564g
138 CS · 5.4/m
Thor1#5757
Sylas · Jungle
8 / 9 / 7
53.6% KP
18,726
20.6% share
12,019g
141 CS · 5.5/m
LeBron James#Mio韩服
Zed · Mid
8 / 7 / 4
42.9% KP
21,904
24.1% share
11,560g
210 CS · 8.2/m
로밍가는원딜#KR1
Kalista · ADC
3 / 13 / 8
39.3% KP
17,474
19.2% share
10,713g
178 CS · 6.9/m
Flashback#엔플라잉
Alistar · Support
2 / 10 / 14
57.1% KP
10,823
11.9% share
7,510g
30 CS · 1.2/m
Red side
VictoryHope#Mio韩服
Olaf · Top
8 / 5 / 9
35.4% KP
29,655
22% share
13,164g
212 CS · 8.2/m
G A K A#1114
Maokai · Jungle
7 / 3 / 16
47.9% KP
23,381
17.3% share
12,341g
187 CS · 7.3/m
lasdfblkasdkfb#asdf
Qiyana · Mid
13 / 8 / 5
37.5% KP
25,434
18.9% share
12,570g
173 CS · 6.7/m
ShaWa#KR2
Jinx · ADC
13 / 11 / 16
60.4% KP
40,740
30.2% share
14,895g
200 CS · 7.8/m
비내리는 밤#KR4
Rammus · Support
7 / 1 / 28
72.9% KP
15,654
11.6% share
11,334g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
