Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 19 days ago
5 / 3 / 4
K / D / A
24.3%
Kill participation
493.4
Damage / min
13,170g
526.4 gold / min
44
4 placed · 7 cleared
205
8.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMorpheus#02255
Yorick · Top
4 / 7 / 2
20.7% KP
12,779
14.1% share
8,824g
171 CS · 6.8/m
돌굴비#DGB
Kindred · Jungle
10 / 7 / 5
51.7% KP
19,514
21.6% share
11,786g
155 CS · 6.2/m
Yannick3306#777
Vex · Mid
7 / 7 / 8
51.7% KP
24,289
26.9% share
10,112g
164 CS · 6.6/m
1범만#KR1
Jhin · ADC
5 / 7 / 12
58.6% KP
24,293
26.9% share
12,363g
186 CS · 7.4/m
Passionfruit#Ó ω Ò
Rakan · Support
3 / 9 / 11
48.3% KP
9,454
10.5% share
7,634g
26 CS · 1/m
Red side
Victoryshimingnanwei#Mio韩服
Jayce · Top
11 / 5 / 10
56.8% KP
33,803
30.7% share
14,020g
198 CS · 7.9/m
G A K A#1114
Kha'Zix · Jungle
5 / 3 / 4
24.3% KP
12,343
11.2% share
13,170g
205 CS · 8.2/m
flymetothestar#1127
Aurelion Sol · Mid
12 / 6 / 9
56.8% KP
31,481
28.6% share
13,162g
204 CS · 8.2/m
TATTOO#kr00
Kai'Sa · ADC
9 / 8 / 7
43.2% KP
25,028
22.7% share
14,150g
185 CS · 7.4/m
마장일까요#KR1
Alistar · Support
0 / 7 / 23
62.2% KP
7,375
6.7% share
8,670g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
