Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 18 days ago
16 / 6 / 5
K / D / A
65.6%
Kill participation
975.2
Damage / min
15,157g
559.6 gold / min
43
19 placed · 1 cleared
192
7.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUNSECRET#6789
Olaf · Top
14 / 6 / 6
47.6% KP
35,698
29% share
16,209g
243 CS · 9/m
기억 속의 너#2115
Jarvan IV · Jungle
10 / 8 / 13
54.8% KP
22,864
18.6% share
13,060g
156 CS · 5.8/m
딸깍펑펑맨#2005
Hwei · Mid
11 / 4 / 9
47.6% KP
25,761
20.9% share
13,014g
209 CS · 7.7/m
MISA#mio韩服
Viktor · ADC
4 / 8 / 14
42.9% KP
31,557
25.6% share
12,962g
226 CS · 8.3/m
원딜메타는온다#KR1
Blitzcrank · Support
3 / 6 / 20
54.8% KP
7,228
5.9% share
8,944g
30 CS · 1.1/m
Red side
Defeatdonttouchmyheart#KR1
Fiora · Top
5 / 9 / 3
25% KP
20,417
22.4% share
10,920g
184 CS · 6.8/m
G A K A#1114
Lee Sin · Jungle
16 / 6 / 5
65.6% KP
26,411
29% share
15,157g
192 CS · 7.1/m
压碎它#lll
Sylas · Mid
5 / 8 / 6
34.4% KP
20,003
22% share
9,718g
166 CS · 6.1/m
쫀쪼니 쫀쪼니#천천히
Aphelios · ADC
6 / 9 / 5
34.4% KP
19,408
21.3% share
12,111g
199 CS · 7.3/m
Keria#ssupp
Thresh · Support
0 / 10 / 8
25% KP
4,853
5.3% share
6,850g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
