Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 17 days ago
8 / 2 / 11
K / D / A
65.5%
Kill participation
941.9
Damage / min
17,886g
617.1 gold / min
21
8 placed · 3 cleared
312
10.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat전쟁시#전쟁시
Gnar · Top
9 / 5 / 6
71.4% KP
29,448
30.9% share
12,611g
233 CS · 8/m
목욕탕화장실안쓰고냉탕쓰는신동윤#1234
Hecarim · Jungle
3 / 8 / 7
47.6% KP
14,211
14.9% share
10,316g
191 CS · 6.6/m
KOIKAZENINOSETE#0916
Zoe · Mid
3 / 5 / 7
47.6% KP
24,957
26.2% share
11,009g
218 CS · 7.5/m
와룡 조우진#KR1
Viktor · ADC
4 / 8 / 2
28.6% KP
19,571
20.5% share
11,902g
240 CS · 8.3/m
심기현땅에심기#0304
Bard · Support
2 / 3 / 8
47.6% KP
7,128
7.5% share
8,321g
38 CS · 1.3/m
Red side
Victory문득 너를 닮은 멜로디가 흘러#note
Xin Zhao · Top
1 / 11 / 3
13.8% KP
15,309
14.1% share
10,326g
195 CS · 6.7/m
省一马超#0613
Volibear · Jungle
6 / 3 / 14
69% KP
19,188
17.7% share
13,749g
211 CS · 7.3/m
최알리#KR1
Aurora · Mid
13 / 2 / 6
65.5% KP
39,086
36% share
15,042g
242 CS · 8.3/m
G A K A#1114
Jinx · ADC
8 / 2 / 11
65.5% KP
27,299
25.2% share
17,886g
312 CS · 10.8/m
유일한한수#FAKER
Blitzcrank · Support
1 / 3 / 20
72.4% KP
7,588
7% share
8,413g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
