Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 17 days ago
0 / 11 / 3
K / D / A
11.5%
Kill participation
325
Damage / min
8,869g
307.6 gold / min
35
6 placed · 5 cleared
188
6.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이지냥#1008
Yone · Top
11 / 7 / 3
37.8% KP
34,829
31.9% share
17,397g
309 CS · 10.7/m
HLE TEST#JGL1
Lee Sin · Jungle
8 / 3 / 10
48.6% KP
19,699
18% share
13,042g
194 CS · 6.7/m
19980320#GRQ
Fiddlesticks · Mid
13 / 5 / 6
51.4% KP
28,696
26.3% share
13,761g
191 CS · 6.6/m
쏘야는귀여워#KR2
Jinx · ADC
4 / 6 / 6
27% KP
19,442
17.8% share
13,355g
245 CS · 8.5/m
Summertime72#KR1
Thresh · Support
1 / 5 / 15
43.2% KP
6,487
5.9% share
8,343g
32 CS · 1.1/m
Red side
Defeat빵 반#KR1
Gangplank · Top
6 / 9 / 5
42.3% KP
22,837
26.2% share
12,028g
217 CS · 7.5/m
G A K A#1114
Jarvan IV · Jungle
0 / 11 / 3
11.5% KP
9,370
10.8% share
8,869g
188 CS · 6.5/m
옥수수 수염차#PRO
Locke · Mid
8 / 10 / 3
42.3% KP
17,869
20.5% share
11,076g
180 CS · 6.2/m
흑영웅#www
Yunara · ADC
12 / 5 / 1
50% KP
30,775
35.4% share
17,158g
284 CS · 9.8/m
today#30000
Lulu · Support
0 / 2 / 15
57.7% KP
6,174
7.1% share
8,544g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
