Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 17 days ago
5 / 7 / 5
K / D / A
47.6%
Kill participation
561.9
Damage / min
12,183g
438.8 gold / min
29
13 placed · 3 cleared
181
6.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydinoman#4553
Sylas · Top
11 / 6 / 8
41.3% KP
31,416
23.9% share
12,367g
197 CS · 7.1/m
Désiré Doué#KR2
Viego · Jungle
10 / 5 / 11
45.7% KP
15,189
11.6% share
14,145g
197 CS · 7.1/m
문스톤#1286
Lucian · Mid
14 / 5 / 8
47.8% KP
45,669
34.8% share
15,840g
222 CS · 8/m
Babys breath#Leaf
Kai'Sa · ADC
10 / 2 / 9
41.3% KP
30,974
23.6% share
17,077g
260 CS · 9.4/m
카타리나 너프좀#KR1
Nautilus · Support
1 / 4 / 24
54.3% KP
7,979
6.1% share
9,027g
25 CS · 0.9/m
Red side
Defeat송동해#SHY
Rumble · Top
4 / 13 / 3
33.3% KP
25,330
24.8% share
9,202g
154 CS · 5.5/m
G A K A#1114
Lee Sin · Jungle
5 / 7 / 5
47.6% KP
15,601
15.3% share
12,183g
181 CS · 6.5/m
MUDA#6666
Tryndamere · Mid
7 / 11 / 5
57.1% KP
36,093
35.3% share
14,264g
215 CS · 7.7/m
품푸푸#KR1
Jhin · ADC
4 / 6 / 2
28.6% KP
17,647
17.3% share
12,044g
240 CS · 8.6/m
봉구스 짬밥버거#KR1
Bard · Support
1 / 10 / 4
23.8% KP
7,489
7.3% share
7,230g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
