Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 17 days ago
12 / 7 / 9
K / D / A
51.2%
Kill participation
1,719.7
Damage / min
18,989g
562.1 gold / min
21
5 placed · 1 cleared
262
7.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykfo#KR1
Tryndamere · Top
8 / 13 / 6
34.1% KP
28,047
16.1% share
15,250g
221 CS · 6.5/m
G A K A#1114
Lillia · Jungle
12 / 7 / 9
51.2% KP
58,097
33.4% share
18,989g
262 CS · 7.8/m
Sasuke#erid
Yasuo · Mid
17 / 12 / 9
63.4% KP
46,810
26.9% share
18,135g
256 CS · 7.6/m
STellar#KR11
Kai'Sa · ADC
3 / 9 / 13
39% KP
27,598
15.9% share
16,408g
303 CS · 9/m
CRYIN#ToT
Rell · Support
1 / 8 / 18
46.3% KP
13,152
7.6% share
9,424g
31 CS · 0.9/m
Red side
DefeatKuhnX#KR2
Irelia · Top
14 / 10 / 12
53.1% KP
35,455
26.6% share
17,774g
297 CS · 8.8/m
공드리#0324
Cho'Gath · Jungle
12 / 5 / 18
61.2% KP
29,838
22.4% share
16,185g
219 CS · 6.5/m
두 리#0119
Locke · Mid
8 / 12 / 11
38.8% KP
18,782
14.1% share
14,253g
208 CS · 6.2/m
AD001#Again
Tristana · ADC
14 / 6 / 13
55.1% KP
41,140
30.9% share
19,955g
264 CS · 7.8/m
longtime#zzz
Nautilus · Support
1 / 8 / 20
42.9% KP
8,060
6% share
9,387g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
